First let's talk about the one I have a work-around for, and that is the lack of smoothing of curves in renderings. Here is my example:
In the render, you can clearly see that what should be a smooth circle, is rendered as faceted. |
Here you can see it in Realistic view in Revit to the left and being edited to the right and the circle appears as it should. |
and split the circle in their sketches in the family editor so there are more divisions to the curve. This forces Revit to render more accurately, although still faceted.
Here's how it's done in Maya with great realism. So the message is, if you need to render your project's Kitchen with it's Stainless steel appliances, use Maya, or fudge it in Photoshop.
Here's my draft with Photoshop:
So, lesson is, Revit is not so much a product design application and I should use Maya or Max or Inventor :P
Cheers,
Craig
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