Looming deadlines are the modus operendi for Architects. Unfortunately for us, renderings usually take time and unless you have workstations set aside for rendering, you've got to juggle your time in Revit and your time rendering such that you can accomplish what you need in the nick of time. Well at least you used to have to juggle your time. With Autodesk's 360 cloud rendering, juggling time has become less of an issue. The cloud is FAST. And it's easy. Take the two draft images below for example. Both were set to roughly equivalent quality and size settings, though the model was at a different level of completeness in each which should explain the subtle differences. Revit took 1 day, 9 hours and 24 minutes to render. The Autodesk cloud took roughly 10 minutes.
Draft image rendered in Cloud (Final, Large, Advanced setting) |
Draft image rendered in Revit (Best setting) |
"The rendering service relies on a new, highly optimized rendering engine. Minor differences in the appearance of materials should be expected."In general the Revit rendering has a softer look to it which I like.
Materials:
Note that some of the materials are not showing up in the cloud rendered version for the bar, and the chrome of the coffee table. These use stock, out-of-the box materials (Cherry and Chrome) so I sent off a note to the nice support folks about it. Apparently there's an issue using the "Tint" feature in the Revit material editor, though this was not used in these materials. They're looking at the file at the time of this writing and I'll try and update this post if I get a response/solution. I changed the materials for these elements to Wood - Cherry and Metal - Chrome and it rendered fine.The wall paint is also very different in appearance in the two different renderings. Some of this has to do with the exposure settings but the mottling of the material is typical Revit rendering effect. If you adjust your rendering settings in the Custom options, you can eliminate the mottling but I find it comes with a time cost.
The textured wall behind the receptionist turned out to be incorrectly rendered in Revit but correctly rendered in the cloud. As far as I can tell the texture and the bump are not aligning correctly even though they were locked and use the same image:
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Lighting:
The lighting in the above draft has not been adjusted in terms of color. To make the fixtures glow, I created a new material called "light glow" and set the Self Illumination to create the fixture glow:I later adjusted the color to match that of the fixtures photometrics.
The lighting in both looks fairly good but in both the Cloud and Revit I had to adjust the exposure and white point to get the right brightness and tone.
The odd thing about the lighting is that in the cloud rendered image, there's a black plane showing up in the fixture, perpendicular to the direction of the luminance, that is not in the family and isn't rendered by Revit. I ended up switching out the fixture for a different one as I couldn't find a way to eliminate it.
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Rendered in Cloud |
Rendered in Cloud |
Rendered in Cloud |
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